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Old Mar 25, 2008, 03:13 PM // 15:13   #41
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/signed 100%

haha that'd be so sweet. too bad it won't happen.
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Old Mar 25, 2008, 03:26 PM // 15:26   #42
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Why not replace some of those almost uselesss Dwarven Ghost with Dwarven Merchant Ghosts?
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Old Mar 25, 2008, 03:42 PM // 15:42   #43
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/signed

I would also suggest a merchant in all elite ares as well. Every time we do a DoA full run we leave a good 30k worth of items on the ground.
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Old Mar 25, 2008, 04:29 PM // 16:29   #44
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I'm sure i've signed this idea before in other threads, but heck why not.

/signed again. I really like the Light of Deldrimor option.

Or we could just implement my idea shown here:
http://www.guildwarsguru.com/forum/s...9&postcount=51
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Old May 24, 2008, 11:07 PM // 23:07   #45
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I dont think we need a merch on every level but maybe on every 3rd level or something. Same with in Tombs,Deep and urgoz.
ive been farming Tombs and I am out of space by middle of 2nd level so I have to start salvaging stuff.

If not a merch then add something like a sup rune of holding.
Upgrades belt pouch to 10 bags to 20.
Maybe -10hp per rune or something so were not getting something for nothing.

Quote:
Originally Posted by TheRaven
I personally would not like to see this one. Many people have specific builds and dont want to waste a slot on something like this.
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Old May 26, 2008, 05:46 PM // 17:46   #46
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/notsigned
Might as well have good ol' Bodrus the Outfitter as one of our heroes while we're at it on this one?
Plus - ever heard of the Unclaimed Items box?
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Old May 26, 2008, 06:26 PM // 18:26   #47
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i think there is a reason for salvage kits...

anything less then 100g in value gets salvaged whenever i run a dungeon
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Old May 27, 2008, 03:35 AM // 03:35   #48
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/signed for summoned merchants in dungeons.
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